Friday, May 24, 2013

Release Friday - May (2)

MAY 7, 2013

The Tower - Jean Johnson
Guardians of destiny #1

When serpent crept into their hall:
Danger waits for all who board,
Trying to steal that hidden tone.
Painted Lady saves the lord;
Tower’s master’s not alone.
 

In a fertile valley undisrupted by the aether-shattering death of the old Aian Empire, the Tower and its Guardians have entertained generations of wealthy mirror-scrying mages while adventurers from around the world risk their lives for fortune and fame. But on the one day the Tower stood unguarded, an intruder tried to seize the magic powering the vast structure. Now, locked out of the Tower’s innermost chambers, Kerric Vo Mos must brave the deadly traps keeping trespassers at bay in order to reclaim control.

Unfortunately, Kerric wields a pen far better than a sword, and the way into the Tower’s sanctum is treacherous. Only the help of an experienced player like Myal the Mendhite can get him to where he must go. But mutual respect will not be enough. Passion must also be employed, along with armor and weapons, as they embark on a perilous quest past monsters, riddles, and other dangers that even the Tower’s most dedicated viewers have never seen before.



Fall of Night - Rachel Caine
The Morganville Vampires #14

Thanks to its unique combination of human and vampire residents, Morganville, Texas, is a small college town with big-time problems. When student Claire Danvers gets the chance to experience life on the outside, she takes it. But Morganville isn’t the only town with vampire trouble...

Claire never thought she’d leave Morganville, but when she gets accepted into the graduate program at MIT, she can’t pass up the opportunity. Saying good-bye to her friends is bittersweet, especially since things are still raw and unsettled between Claire and her boyfriend, Shane. 

Her new life at MIT is scary and exciting, but Morganville is never really far from Claire’s mind. Enrolled in a special advanced study program with Professor Irene Anderson, a former Morganville native, Claire is able to work on her machine, which is designed to cancel the mental abilities of vampires. 

But when she begins testing her machine on live subjects, things quickly spiral out of control, and Claire starts to wonder whether leaving Morganville was the last mistake she’ll ever make...




The End Games - T. Michael Martin

It happened on Halloween.

The world ended.

And a dangerous Game brought it back to life.


Seventeen-year-old Michael and his five-year-old brother, Patrick, have been battling monsters in The Game for weeks.

In the rural mountains of West Virginia, armed with only their rifle and their love for each other, the brothers follow Instructions from the mysterious Game Master. They spend their days searching for survivors, their nights fighting endless hordes of “Bellows”—creatures that roam the dark, roaring for flesh. And at this Game, Michael and Patrick are very good.

But The Game is changing.

The Bellows are evolving.

The Game Master is leading Michael and Patrick to other survivors—survivors who don’t play by the rules.

And the brothers will never be the same.

T. Michael Martin’s debut novel is a transcendent thriller filled with electrifying action, searing emotional insight, and unexpected romance.





Reboot - Amy Tintera

Five years ago, Wren Connolly was shot three times in the chest. After 178 minutes she came back as a Reboot: stronger, faster, able to heal, and less emotional. The longer Reboots are dead, the less human they are when they return. Wren 178 is the deadliest Reboot in the Republic of Texas. Now seventeen years old, she serves as a soldier for HARC (Human Advancement and Repopulation Corporation).

Wren’s favorite part of the job is training new Reboots, but her latest newbie is the worst she’s ever seen. As a 22, Callum Reyes is practically human. His reflexes are too slow, he’s always asking questions, and his ever-present smile is freaking her out. Yet there’s something about him she can’t ignore. When Callum refuses to follow an order, Wren is given one last chance to get him in line—or she’ll have to eliminate him. Wren has never disobeyed before and knows if she does, she’ll be eliminated, too. But she has also never felt as alive as she does around Callum.

The perfect soldier is done taking orders.


Red Moon - Benjamin Percy

Award -winning author Benjamin Percy presents an explosive and deeply layered literary thriller set in the American West. They live among us. 

They are our neighbors, our mothers, our lovers.

They change.

When government agents kick down Claire Forrester's front door and murder her parents, Claire realizes just how different she is. Patrick Gamble was nothing special until the day he got on a plane and hours later stepped off it, the only passenger left alive, a hero. Chase Williams has sworn to protect the people of the United States from the menace in their midst, but he is becoming the very thing he has promised to destroy. So far, the threat has been controlled by laws and violence and drugs. But the night of the red moon is coming, when an unrecognizable world will emerge...and the battle for humanity will begin.


Generation V - M.L. Brennan
American Vampire #1

Reality Bites

Fortitude Scott’s life is a mess. A degree in film theory has left him with zero marketable skills, his job revolves around pouring coffee, his roommate hasn’t paid rent in four months, and he’s also a vampire. Well, sort of. He’s still mostly human.

But when a new vampire comes into his family’s territory and young girls start going missing, Fort can’t ignore his heritage anymore. His mother and his older, stronger siblings think he’s crazy for wanting to get involved. So it’s up to Fort to take action, with the assistance of Suzume Hollis, a dangerous and sexy shape-shifter. Fort is determined to find a way to outsmart the deadly vamp, even if he isn’t quite sure how.

But without having matured into full vampirehood and with Suzume ready to split if things get too risky, Fort’s rescue mission might just kill him.…


Magician's End - Raymond E. Feist
The Chaoswar Saga #3

The final volume in the epic Riftwar Cycle.

The dragons are calling...

Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Having spirited his beloved Princess Stephane safely out of Roldem, Hal -now Duke of Crydee- must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might.

But the greatest threat may well lie out of the hands of men. Somewhere in the Grey Towers Mountains something not of this world is emerging. It will require that alliances be made between mortal enemies if disaster is to be averted.

Elves and men must stand together, ancient heroes must rise again, dragons must fly and Pug, Magnus and the other magic-users of Midkemia must be prepared to make the ultimate sacrifice if the whole world is to be saved.


Never - K.D. McEntire
Lightbringer #3

The Lightbringer trilogy's dramatic conclusion!

The Never is on the brink of destruction by the Lady Walker. Wendy, shorn of her Light by the Reapers, must be the one to save it from the beasts between the worlds. Now no more powerful than an average spirit, Wendy reluctantly strikes a balance between Elise, the new Reaper matriarch, and Jane, a Reaper gone rogue. Torn between her duty to her friends, the Riders, and her duty as the Lightbringer, Wendy must rush to learn the secrets left behind.

She must make the ultimate sacrifice to bring the worlds into balance once more... even if it costs her very soul.



MAY 14, 2013

The Human Division - John Scalzi
Old Man's War #5

Following the events of The Last Colony, John Scalzi tells the story of the fight to maintain the unity of the human race.

The people of Earth now know that the human Colonial Union has kept them ignorant of the dangerous universe around them. For generations the CU had defended humanity against hostile aliens, deliberately keeping Earth an ignorant backwater and a source of military recruits. Now the CU’s secrets are known to all. Other alien races have come on the scene and formed a new alliance—an alliance against the Colonial Union. And they’ve invited the people of Earth to join them. For a shaken and betrayed Earth, the choice isn't obvious or easy.

Against such possibilities, managing the survival of the Colonial Union won’t be easy, either. It will take diplomatic finesse, political cunning…and a brilliant “B Team,” centered on the resourceful Lieutenant Harry Wilson, that can be deployed to deal with the unpredictable and unexpected things the universe throws at you when you’re struggling to preserve the unity of the human race.

Being published online from January to April 2013 as a three-month digital serial, The Human Division will appear as a full-length novel of the Old Man’s War universe, plus—for the first time in print—the first tale of Lieutenant Harry Wilson, and a coda that wasn’t part of the digital serialization.


The Rithmatist - Brandon Sanderson
Rithmatist #1

More than anything, Joel wants to be a Rithmatist. Chosen by the Master in a mysterious inception ceremony, Rithmatists have the power to infuse life into two-dimensional figures known as Chalklings. Rithmatists are humanity’s only defense against the Wild Chalklings — merciless creatures that leave mangled corpses in their wake. Having nearly overrun the territory of Nebrask, the Wild Chalklings now threaten all of the American Isles.

As the son of a lowly chalkmaker at Armedius Academy, Joel can only watch as Rithmatist students study the magical art that he would do anything to practice. Then students start disappearing — kidnapped from their rooms at night, leaving trails of blood. Assigned to help the professor who is investigating the crimes, Joel and his friend Melody find themselves on the trail of an unexpected discovery — one that will change Rithmatics — and their world — forever.

Bestselling author Brandon Sanderson brings his unique brand of epic storytelling to the teen audience with an engrossing tale of danger and suspense—the first of a series. With his trademark skills in world-building, Sanderson has created a magic system that is so inventive and detailed that that readers who appreciate games of strategy and tactics just may want to bring Rithmatics to life in our world.


Spirit and Dust - Rosemary Clement-Moore
Goodnight Family

Daisy Goodnight can speak to the dead. It’s not the result of a head injury or some near-death experience. She was just born that way. And she’s really good at it. Good enough to help the police solve the occasional homicide.

But helping the local authorities clear cold cases is one thing. Being whisked out of chemistry class by the FBI and flown to the scene of a murder/kidnapping in Minnesota? That’s the real deal.

Before the promotion can go to Daisy’s head, she’s up to her neck in trouble. The spirits are talking, and they’re terrified. There’s a real living girl in danger. And when Daisy is kidnapped by a crime boss with no scruples about using magic—and Daisy—to get what he wants, it looks like hers is the next soul on the line.


Mending The Moon - Susan Palwick

Melinda Soto, aged sixty-four, vacationing in Mexico, is murdered by a fellow American tourist. 

Back in her hometown of Reno, Nevada, she leaves behind her adopted son, Jeremy, whom she rescued from war-torn Guatamala when he was a toddler—just one of her many causes over the years. And she leaves behind a circle of friends: Veronique, the academic stuck in a teaching job from which she can't retire; Rosemary, who's losing her husband to Alzheimer's and who's trying to lose herself in volunteer work; Henrietta, the priest at Rosemary's and Melinda's church.

Jeremy already had a fraught relationship with his charismatic mother and the people in her orbit. Now her death is tearing him apart, and he can barely stand the rituals of remembrance that ensue among his mother’s friends. Then the police reveal who killed Melinda: a Seattle teenager who flew home to his parents and drowned himself just days later.

It's too much. Jeremy's not the only one who can't deal. Friendships fray. But the unexpected happens: an invitation to them all, from the murderer's mother, to come to Seattle for his memorial. It's ridiculous. And yet, somehow, each of them begins to see in it a chance to heal. Aided, in peculiar ways, by Jeremy's years-long obsession with the comic-book hero Comrade Cosmos, and the immense cult of online commentary it's spawned.

Shot through with feeling and inventiveness, this is a novel of the odd paths that lead to home.


The Tyrant's Law - Daniel Abraham
The Dagger and The Coin #3

The great war cannot be stopped. 

The tyrant Geder Palliako had led his nation to war, but every victory has called forth another conflict. Now the greater war spreads out before him, and he is bent on bringing peace. No matter how many people he has to kill to do it.

Cithrin bel Sarcour, rogue banker of the Medean Bank, has returned to the fold. Her apprenticeship has placed her in the path of war, but the greater dangers are the ones in her past and in her soul.

Widowed and disgraced at the heart of the Empire, Clara Kalliam has become a loyal traitor, defending her nation against itself. And in the shadows of the world, Captain Marcus Wester tracks an ancient secret that will change the war in ways not even he can forsee.


Return to the critically acclaimed epic by master storyteller Daniel Abraham, The Dagger and the Coin.

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